![]() ![]() Stockpiling is an essential part of the game, and is an area that I think can be improved upon for both veteran and new players alike. Mechanixm's Guide to Better Stockpiling: Part 1 - Intro to Quantum Stockpiling Kitfox Discord #modding-discussion channelīronzemurder and Oilfurnace (illustrated) A three step guide:ĭownload DF Classic or install the premium version from Steam or Itch.ioįollow the quickstart guide on the wiki, or see other learning resources (below)Īsk any questions in the ☼Bi-weekly DF Questions Thread☼ - it's always active See the reasons for our rules here, and please report any problems!ĭF can be intimidating, but we're dedicated to helping new players. Originally posted by Teemo:Process for creating Quantum Stockpiles in this version:Want to start playing? Read this sidebar! ![]() Just remember when you do this to make the 2x5 inclusive of everything you want to collect, and then the track stop and 1x1 are filtered down to just what you want in that specific 1x1. You can also have multiple output 1x1 stockpiles from the same 2x5 input stockpile. This also works really well if you're trying to build matching sets of stone or wooden furniture since you can link workshops to specific stockpiles. ![]() You can also use a different stockpile for just your flux stone so you know when you're running low on flux and a different stockpile for your fuel so you know when you're low on that etc. ![]() In this way you can for example have your armor and weapon stockpiles filtered by crafting level so you can easily melt down everything that wasn't masterwork so you can get metal back and improve training levels until all of your armor and weapons show up in the masterwork/artifact stockpile. I highly recommend using these everywhere and to get very detailed in their use by using custom stockpiles and being precise with what is used. As everything is in a stockpile of the type that it belongs, the dwarves will leave it there until that resource is needed for a job. Everything they put in the minecart will immediately dump into the 1x1 next to it. Now what will happen is your dwarves will move stuff to the 2x5 input, and then they will also move items from the 2x5 to the minecart on the track stop. Process for creating Quantum Stockpiles in this version:ġ) Create an input stockpile, I usually use a 2x5Ģ) Create an output stockpile, 1x1 that has 1 empty tile between it and the input stockpile, be sure to remove all bins, barrels, wheelbarrels etc from this 1x1ģ) Create a track stop with a dump direction towards the 1x1 (remember to click the green arrow), track stops are under construction menuĤ) Open the route menu (looks like a minecart), create a new routeĥ) Click the route icon for creating a stop (brown square over a track), click on your track stop, this will create a stop in your menuĦ) Click the route icon for selecting the minecart (looks like a minecart), pick an unused minecartħ) Click the stop icon for setting items (looks like a minecart), pick the same items as your stockpilesĨ) Click the stop icon for linking a stockpile (stockpile icon), then click the minecart with a green arrow pointing towards it (means pickup), then click your input stockpile (2x5 for me)ĩ) Click the stop icon for conditions (bunch of green symbols), delete all the conditions ![]()
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